@import "shared";

// @doc off
// Note ----------------------------------------------------------------------
// Safari, Chrome, and Firefox all support 3D transforms. However,
// only in the most recent builds. You should also provide fallback 2d support for
// Opera and IE. IE10 is slated to have 3d enabled, but is currently unreleased.
// To make that easy, all 2D transforms include an browser-targeting toggle ($only3d)
// to switch between the two support lists. The toggle defaults to 'false' (2D),
// and also accepts 'true' (3D). Currently the lists are as follows:
// 2D: Mozilla, Webkit, Opera, Official
// 3D: Webkit, Firefox.

// Available Transforms ------------------------------------------------------
// - Scale (2d and 3d)
// - Rotate (2d and 3d)
// - Translate (2d and 3d)
// - Skew (2d only)

// Transform Parameters ------------------------------------------------------
// - Transform Origin (2d and 3d)
// - Perspective (3d)
// - Perspective Origin (3d)
// - Transform Style (3d)
// - Backface Visibility (3d)

// Mixins --------------------------------------------------------------------
// transform-origin
//  - shortcuts:  transform-origin2d, transform-origin3d
//  - helpers:    apply-origin
// transform
//  - shortcuts:  transform2d, transform3d
//  - helpers:    simple-transform, create-transform
// perspective
//  - helpers:    perspective-origin
// transform-style
// backface-visibility
// scale
//  - shortcuts:  scaleX, scaleY, scaleZ, scale3d
// rotate
//  - shortcuts:  rotateX, rotateY, rotate3d
// translate
//  - shortcuts:  translateX, translateY, translateZ, translate3d
// skew
//  - shortcuts:  skewX, skewY

// Defaults ------------------------------------------------------------------
// @doc on

// The default x-origin for transforms
$default-origin-x    : 50%                   !default;
// The default y-origin for transforms
$default-origin-y    : 50%                   !default;
// The default z-origin for transforms
$default-origin-z    : 50%                   !default;


// The default x-multiplier for scaling
$default-scale-x     : 1.25                  !default;
// The default y-multiplier for scaling
$default-scale-y     : $default-scale-x      !default;
// The default z-multiplier for scaling
$default-scale-z     : $default-scale-x      !default;


// The default angle for rotations
$default-rotate      : 45deg                 !default;


// The default x-vector for the axis of 3d rotations
$default-vector-x    : 1                     !default;
// The default y-vector for the axis of 3d rotations
$default-vector-y    : 1                     !default;
// The default z-vector for the axis of 3d rotations
$default-vector-z    : 1                     !default;


// The default x-length for translations
$default-translate-x : 1em                   !default;
// The default y-length for translations
$default-translate-y : $default-translate-x  !default;
// The default z-length for translations
$default-translate-z : $default-translate-x  !default;


// The default x-angle for skewing
$default-skew-x      : 5deg                  !default;
// The default y-angle for skewing
$default-skew-y      : 5deg                  !default;


// **Transform-origin**
// Transform-origin sent as a complete string
//
//     @include apply-origin( origin [, 3D-only ] )
//
// where 'origin' is a space separated list containing 1-3 (x/y/z) coordinates
// in percentages, absolute (px, cm, in, em etc..) or relative
// (left, top, right, bottom, center) units
//
// @param only3d Set this to true to only apply this
// mixin where browsers have 3D support.
@mixin apply-origin($origin, $only3d) {
  $only3d: $only3d or -compass-list-size(-compass-list($origin)) > 2;
  @if $only3d {
    @include experimental(transform-origin, $origin,
      -moz, -webkit, -o, -ms, not(-khtml), official
    );
  } @else {
    @include experimental(transform-origin, $origin,
      -moz, -webkit, -o, -ms, not(-khtml), official
    );
  }
}

// Transform-origin sent as individual arguments:
//
//     @include transform-origin( [ origin-x, origin-y, origin-z, 3D-only ] )
//
// where the 3 'origin-' arguments represent x/y/z coordinates.
//
// **NOTE:** setting z coordinates triggers 3D support list, leave false for 2D support
@mixin transform-origin(
  $origin-x: $default-origin-x,
  $origin-y: $default-origin-y,
  $origin-z: false,
  $only3d:   if($origin-z, true, false)
) {
  $origin: unquote('');
  @if $origin-x or $origin-y or $origin-z {
    @if $origin-x { $origin: $origin-x; } @else { $origin: 50%; }
    @if $origin-y { $origin: $origin $origin-y; } @else { @if $origin-z { $origin: $origin 50%; }}
    @if $origin-z { $origin: $origin $origin-z; }
    @include apply-origin($origin, $only3d);
  }
}


// Transform sent as a complete string:
//
//     @include transform( transforms [, 3D-only ] )
//
// where 'transforms' is a space separated list of all the transforms to be applied.
@mixin transform(
  $transform,
  $only3d: false
) {
  @if $only3d {
    @include experimental(transform, $transform,
      -moz, -webkit, -o, -ms, not(-khtml), official
    );
  } @else {
    @include experimental(transform, $transform,
      -moz, -webkit, -o, -ms, not(-khtml), official
    );
  }
}

// Shortcut to target all browsers with 2D transform support
@mixin transform2d($trans) {
  @include transform($trans, false);
}

// Shortcut to target only browsers with 3D transform support
@mixin transform3d($trans) {
  @include transform($trans, true);
}

// @doc off
// 3D Parameters -------------------------------------------------------------
// @doc on

// Set the perspective of 3D transforms on the children of an element:
//
//      @include perspective( perspective )
//
// where 'perspective' is a unitless number representing the depth of the
// z-axis. The higher the perspective, the more exaggerated the foreshortening.
// values from 500 to 1000 are more-or-less "normal" - a good starting-point.
@mixin perspective($p) {
  @include experimental(perspective, $p,
    -moz, -webkit, -o, -ms, not(-khtml), official
  );
}

// Set the origin position for the perspective
//
//      @include perspective-origin(origin-x [origin-y])
//
// where the two arguments represent x/y coordinates
@mixin perspective-origin($origin: 50%) {
  @include experimental(perspective-origin, $origin,
    -moz, -webkit, -o, -ms, not(-khtml), official
  );
}

// Determine whether a 3D objects children also live in the given 3D space
//
//      @include transform-style( [ style ] )
//
// where `style` can be either `flat` or `preserve-3d`.
// Browsers default to `flat`, mixin defaults to `preserve-3d`.
@mixin transform-style($style: preserve-3d) {
  @include experimental(transform-style, $style,
    -moz, -webkit, -o, -ms, not(-khtml), official
  );
}

// Determine the visibility of an element when it's back is turned
//
//     @include backface-visibility( [ visibility ] )
//
// where `visibility` can be either `visible` or `hidden`.
// Browsers default to visible, mixin defaults to hidden
@mixin backface-visibility($visibility: hidden) {
  @include experimental(backface-visibility, $visibility,
    -moz, -webkit, -o, -ms, not(-khtml), official
  );
}

// @doc off
// Transform Partials --------------------------------------------------------
// These work well on their own, but they don't add to each other, they override.
// Use along with transform parameter mixins to adjust origin, perspective and style
// ---------------------------------------------------------------------------


// Scale ---------------------------------------------------------------------
// @doc on

// Scale an object along the x and y axis:
//
//      @include scale( [ scale-x, scale-y, perspective, 3D-only ] )
//
// where the 'scale-' arguments are unitless multipliers of the x and y dimensions
// and perspective, which works the same as the stand-alone perspective property/mixin
// but applies to the individual element (multiplied with any parent perspective)
//
// **Note** This mixin cannot be combined with other transform mixins.
@mixin scale(
  $scale-x:     $default-scale-x,
  $scale-y:     $scale-x,
  $perspective: false,
  $only3d:      false
) {
  $trans: scale($scale-x, $scale-y);
  @if $perspective { $trans: perspective($perspective) $trans; }
  @include transform($trans, $only3d);
}

// Scale an object along the x axis
// @include scaleX( [ scale-x, perspective, 3D-only ] )
//
// **Note** This mixin cannot be combined with other transform mixins.
@mixin scaleX(
  $scale:       $default-scale-x,
  $perspective: false,
  $only3d:      false
) {
  $trans: scaleX($scale);
  @if $perspective { $trans: perspective($perspective) $trans; }
  @include transform($trans, $only3d);
}

// Scale an object along the y axis
// @include scaleY( [ scale-y, perspective, 3D-only ] )
//
// **Note** This mixin cannot be combined with other transform mixins.
@mixin scaleY(
  $scale:       $default-scale-y,
  $perspective: false,
  $only3d:      false
) {
  $trans: scaleY($scale);
  @if $perspective { $trans: perspective($perspective) $trans; }
  @include transform($trans, $only3d);
}

// Scale an object along the z axis
// @include scaleZ( [ scale-z, perspective ] )
//
// **Note** This mixin cannot be combined with other transform mixins.
@mixin scaleZ(
  $scale: $default-scale-z,
  $perspective: false
) {
  $trans: scaleZ($scale);
  @if $perspective { $trans: perspective($perspective) $trans; }
  @include transform3d($trans);
}

// Scale and object along all three axis
// @include scale3d( [ scale-x, scale-y, scale-z, perspective ] )
//
// **Note** This mixin cannot be combined with other transform mixins.
@mixin scale3d(
  $scale-x:     $default-scale-x,
  $scale-y:     $default-scale-y,
  $scale-z:     $default-scale-z,
  $perspective: false
) {
  $trans: scale3d($scale-x, $scale-y, $scale-z);
  @if $perspective { $trans: perspective($perspective) $trans; }
  @include transform3d($trans);
}

// @doc off
// Rotate --------------------------------------------------------------------
// @doc on

// Rotate an object around the z axis  (2D)
// @include rotate( [ rotation, perspective, 3D-only ] )
// where 'rotation' is an angle set in degrees (deg) or radian (rad) units
//
// **Note** This mixin cannot be combined with other transform mixins.
@mixin rotate(
  $rotate:      $default-rotate,
  $perspective: false,
  $only3d:      false
) {
  $trans: rotate($rotate);
  @if $perspective { $trans: perspective($perspective) $trans; }
  @include transform($trans, $only3d);
}

// A longcut for 'rotate' in case you forget that 'z' is implied
//
// **Note** This mixin cannot be combined with other transform mixins.
@mixin rotateZ(
  $rotate:      $default-rotate,
  $perspective: false,
  $only3d:      false
) {
  @include rotate($rotate, $perspective, $only3d);
}

// Rotate an object around the x axis (3D)
// @include rotateX( [ rotation, perspective ] )
//
// **Note** This mixin cannot be combined with other transform mixins.
@mixin rotateX(
  $rotate: $default-rotate,
  $perspective: false
) {
  $trans: rotateX($rotate);
  @if $perspective { $trans: perspective($perspective) $trans; }
  @include transform3d($trans);
}

// Rotate an object around the y axis (3D)
// @include rotate( [ rotation, perspective ] )
//
// **Note** This mixin cannot be combined with other transform mixins.
@mixin rotateY(
  $rotate: $default-rotate,
  $perspective: false
) {
  $trans: rotateY($rotate);
  @if $perspective { $trans: perspective($perspective) $trans; }
  @include transform3d($trans);
}

// Rotate an object around an arbitrary axis (3D)
// @include rotate( [ vector-x, vector-y, vector-z, rotation, perspective ] )
// where the 'vector-' arguments accept unitless numbers.
// These numbers are not important on their own, but in relation to one another
// creating an axis from your transform-origin, along the axis of Xx = Yy = Zz.
//
// **Note** This mixin cannot be combined with other transform mixins.
@mixin rotate3d(
  $vector-x: $default-vector-x,
  $vector-y: $default-vector-y,
  $vector-z: $default-vector-z,
  $rotate: $default-rotate,
  $perspective: false
) {
  $trans: rotate3d($vector-x, $vector-y, $vector-z, $rotate);
  @if $perspective { $trans: perspective($perspective) $trans; }
  @include transform3d($trans);
}

// @doc off
// Translate -----------------------------------------------------------------
// @doc on

// Move an object along the x or y axis (2D)
// @include translate( [ translate-x, translate-y, perspective, 3D-only ] )
// where the 'translate-' arguments accept any distance in percentages or absolute (px, cm, in, em etc..) units.
//
// **Note** This mixin cannot be combined with other transform mixins.
@mixin translate(
  $translate-x: $default-translate-x,
  $translate-y: $default-translate-y,
  $perspective: false,
  $only3d:      false
) {
  $trans: translate($translate-x, $translate-y);
  @if $perspective { $trans: perspective($perspective) $trans; }
  @include transform($trans, $only3d);
}

// Move an object along the x axis (2D)
// @include translate( [ translate-x, perspective, 3D-only ] )
//
// **Note** This mixin cannot be combined with other transform mixins.
@mixin translateX(
  $trans-x:     $default-translate-x,
  $perspective: false,
  $only3d:      false
) {
  $trans: translateX($trans-x);
  @if $perspective { $trans: perspective($perspective) $trans; }
  @include transform($trans, $only3d);
}

// Move an object along the y axis (2D)
// @include translate( [ translate-y, perspective, 3D-only ] )
//
// **Note** This mixin cannot be combined with other transform mixins.
@mixin translateY(
  $trans-y:     $default-translate-y,
  $perspective: false,
  $only3d:      false
) {
  $trans: translateY($trans-y);
  @if $perspective { $trans: perspective($perspective) $trans; }
  @include transform($trans, $only3d);
}

// Move an object along the z axis (3D)
// @include translate( [ translate-z, perspective ] )
//
// **Note** This mixin cannot be combined with other transform mixins.
@mixin translateZ(
  $trans-z:     $default-translate-z,
  $perspective: false
) {
  $trans: translateZ($trans-z);
  @if $perspective { $trans: perspective($perspective) $trans; }
  @include transform3d($trans);
}

// Move an object along the x, y and z axis (3D)
// @include translate( [ translate-x, translate-y, translate-z, perspective ] )
//
// **Note** This mixin cannot be combined with other transform mixins.
@mixin translate3d(
  $translate-x: $default-translate-x,
  $translate-y: $default-translate-y,
  $translate-z: $default-translate-z,
  $perspective: false
) {
  $trans: translate3d($translate-x, $translate-y, $translate-z);
  @if $perspective { $trans: perspective($perspective) $trans; }
  @include transform3d($trans);
}

// @doc off
// Skew ----------------------------------------------------------------------
// @doc on

// Skew an element:
//
//     @include skew( [ skew-x, skew-y, 3D-only ] )
//
// where the 'skew-' arguments accept css angles in degrees (deg) or radian (rad) units.
//
// **Note** This mixin cannot be combined with other transform mixins.
@mixin skew(
  $skew-x: $default-skew-x,
  $skew-y: $default-skew-y,
  $only3d: false
) {
  $trans: skew($skew-x, $skew-y);
  @include transform($trans, $only3d);
}

// Skew an element along the x axiz
//
//     @include skew( [ skew-x, 3D-only ] )
//
// **Note** This mixin cannot be combined with other transform mixins.
@mixin skewX(
  $skew-x: $default-skew-x,
  $only3d: false
) {
  $trans: skewX($skew-x);
  @include transform($trans, $only3d);
}

// Skew an element along the y axis
//
//     @include skew( [ skew-y, 3D-only ] )
//
// **Note** This mixin cannot be combined with other transform mixins.
@mixin skewY(
  $skew-y: $default-skew-y,
  $only3d: false
) {
  $trans: skewY($skew-y);
  @include transform($trans, $only3d);
}


// Full transform mixins
// For settings any combination of transforms as arguments
// These are complex and not highly recommended for daily use. They are mainly
// here for backward-compatibility purposes.
//
// * they include origin adjustments
// * scale takes a multiplier (unitless), rotate and skew take degrees (deg)
//
// **Note** This mixin cannot be combined with other transform mixins.
@mixin create-transform(
  $perspective: false,
  $scale-x:     false,
  $scale-y:     false,
  $scale-z:     false,
  $rotate-x:    false,
  $rotate-y:    false,
  $rotate-z:    false,
  $rotate3d:    false,
  $trans-x:     false,
  $trans-y:     false,
  $trans-z:     false,
  $skew-x:      false,
  $skew-y:      false,
  $origin-x:    false,
  $origin-y:    false,
  $origin-z:    false,
  $only3d:      false
) {
  $trans: unquote("");

  // perspective
  @if $perspective { $trans: perspective($perspective) ; }

  // scale
  @if $scale-x and $scale-y {
    @if $scale-z { $trans: $trans scale3d($scale-x, $scale-y, $scale-z); }
    @else { $trans: $trans scale($scale-x, $scale-y); }
  } @else {
    @if $scale-x { $trans: $trans scaleX($scale-x); }
    @if $scale-y { $trans: $trans scaleY($scale-y); }
    @if $scale-z { $trans: $trans scaleZ($scale-z); }
  }

  // rotate
  @if $rotate-x { $trans: $trans rotateX($rotate-x); }
  @if $rotate-y { $trans: $trans rotateY($rotate-y); }
  @if $rotate-z { $trans: $trans rotateZ($rotate-z); }
  @if $rotate3d { $trans: $trans rotate3d($rotate3d); }

  // translate
  @if $trans-x and $trans-y {
    @if $trans-z { $trans: $trans translate3d($trans-x, $trans-y, $trans-z); }
    @else { $trans: $trans translate($trans-x, $trans-y); }
  } @else {
    @if $trans-x { $trans: $trans translateX($trans-x); }
    @if $trans-y { $trans: $trans translateY($trans-y); }
    @if $trans-z { $trans: $trans translateZ($trans-z); }
  }

  // skew
  @if $skew-x and $skew-y { $trans: $trans skew($skew-x, $skew-y); }
  @else {
    @if $skew-x { $trans: $trans skewX($skew-x); }
    @if $skew-y { $trans: $trans skewY($skew-y); }
  }

  // apply it!
  @include transform($trans, $only3d);
  @include transform-origin($origin-x, $origin-y, $origin-z, $only3d);
}


// A simplified set of options
// backwards-compatible with the previous version of the 'transform' mixin
@mixin simple-transform(
  $scale:    false,
  $rotate:   false,
  $trans-x:  false,
  $trans-y:  false,
  $skew-x:   false,
  $skew-y:   false,
  $origin-x: false,
  $origin-y: false
) {
  @include create-transform(
    false,
    $scale, $scale, false,
    false, false, $rotate, false,
    $trans-x, $trans-y, false,
    $skew-x, $skew-y,
    $origin-x, $origin-y, false,
    false
  );
}
